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	<title>Ian Brown - Freelance Journalist</title>
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		<title>Toy Story 3: The Videogame</title>
		<link>http://www.i-brown.co.uk/portfolio/review/toy-story-3-the-videogame</link>
		<comments>http://www.i-brown.co.uk/portfolio/review/toy-story-3-the-videogame#comments</comments>
		<pubDate>Tue, 07 Sep 2010 12:48:42 +0000</pubDate>
		<dc:creator>Ian</dc:creator>
				<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.i-brown.co.uk/?p=489</guid>
		<description><![CDATA[Movie to videogame adaptations are simply one of the worst things to happen to videogames, since Hollywood thought it would be a great idea to make movies from videogames. It seems that whenever these two entertainment juggernauts come together, or in a more real world term think that they can con some poor parent out [...]]]></description>
			<content:encoded><![CDATA[<p>Movie to videogame adaptations are simply one of the worst things to happen to<br />
videogames, since Hollywood thought it would be a great idea to make movies from<br />
videogames. It seems that whenever these two entertainment juggernauts come together,<br />
or in a more real world term think that they can con some poor parent out of cash, as<br />
their kids loved the film, nothing good can or has ever come of it. There is dozens of failed<br />
movie to videogame adaptations on the market from the past few years, Hulk, Iron Man,<br />
The Golden Compass, Cars and arguably some of the Harry Potter games. Therefore, the<br />
expectation for Toy Story 3: The Videogame is low, very, very low, which happens to be the<br />
polar opposite to that of the film.</p>
<p>More often that not, it’s easy to jump straight into playing the actual game itself and ignore<br />
the other details. After all, these menu screens and everything else are simply a distraction<br />
from what actually needs to be done – game playing. However, with Toy Story 3: The<br />
Videogame on the Xbox 360, the title screen to the game will immediately pull the player<br />
away from the real world and teleport them back about a decade with the familiar music<br />
of “You’ve Got a Friend in me”, and make us all weep about our long-gone childhood. This<br />
instantly recognisable music makes the player feel much more at home and although this is<br />
a deceiving tactic, it works well for this game.</p>
<p>The menu screens are a breeze and it doesn’t take long before the player is able to select<br />
the type of play they want. There are two main modes of play, Story Mode, which takes<br />
the player through 8 levels. Each is expansive and is themed around the Toy Story 3 movie;<br />
however, it does not follow the same storyline as the film. The majority of these worlds are<br />
in a third person format and require the player to run around the world and collect different<br />
items, hit certain types of switches and just generally achieve what the story’s goals are set<br />
out to be. It’s standard gaming fare, with third party play interjected with the odd “on-the-<br />
rails” shooter action. This occasional switch is welcome as it changes the pace of Toy Story<br />
3: The Videogame and although the gameplay isn’t dull, it is always good to see a different<br />
element introduced in games. The Story Mode is well thought out, with overarching plots<br />
that move between the worlds; however, sometimes they do feel a little stretched and<br />
some of the sidequests along the way are a bit stale and linear. Yet for the most part the<br />
Story Mode is well considered and actually a little challenging; it is not a walk through the<br />
park for a seasoned gamer.</p>
<p>The other mode available in Toy Story 3: The Videogame is ToyBox Mode, which is in its<br />
most basic form is a free roaming game. The player is Woody, who is in control of his own<br />
little western style town and he has the ability to go wherever he wants and do whatever he<br />
likes. There are missions assigned to the player by random characters in the game and you<br />
can either fulfil or ignore them. The ability to build in the town is available and the entire<br />
game is entirely customisable. It’s a very unique experience from a movie to videogame and<br />
it’s a welcome one.</p>
<p>Not to say that it is perfect, there are a few niggles with the display of the world and more<br />
importantly the controls are fairly, especially for a child’s game. The movement around<br />
the worlds isn’t flawless either, there’s a bit of lag or the controls simply aren’t as finely<br />
tuned as one would like. Yet, these niggles can be put aside due to the sheer beauty of the<br />
game. It’s been polished incredibly well and the developers at Avalanche Software and</p>
<p>Disney Interactive Studios have really put their all into the presentation of Toy Story 3: The<br />
Videogame. With well-designed characters, that are bright and distinct against a variety of<br />
equally well made levels. Not only that but they move fluidly, there’s no jerky Tomb Raider<br />
on the PlayStation style movement, it’s smooth and a pleasure to view. It could easily be<br />
mistaken for the film in 2D. They have also managed to secure the majority of the original<br />
cast for the films for the voice acting work on the game, which makes a whole world of<br />
difference.</p>
<p>Verdict:<br />
8/10</p>
<p>Toy Story 3: The Videogame is one of the best movie to videogame adaptations ever. With a<br />
well thought out plot, a gameplay that is well developed and a style that mirrors the movie<br />
without copying it. It is certainly not perfect, but it’s the closest a movie to videogame<br />
adaptation has been in a long, long time.</p>
]]></content:encoded>
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		<title>Astro Boy</title>
		<link>http://www.i-brown.co.uk/portfolio/review/anime/astro-boy</link>
		<comments>http://www.i-brown.co.uk/portfolio/review/anime/astro-boy#comments</comments>
		<pubDate>Sun, 16 May 2010 20:34:26 +0000</pubDate>
		<dc:creator>Ian</dc:creator>
				<category><![CDATA[Anime]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[News-Anime.com]]></category>

		<guid isPermaLink="false">http://www.i-brown.co.uk/?p=470</guid>
		<description><![CDATA[Several hundred years into the future Metro City, a land filled with riches and intelligence, decided it was time to break free from the rest of the world. A world that had become so full of pollution that the dwellers of Metro City simply couldn’t cope with it anymore, so they affixed rockets to the [...]]]></description>
			<content:encoded><![CDATA[<p>Several hundred years into the future Metro City, a land filled with  riches and intelligence, decided it was time to break free from the rest  of the world. A world that had become so full of pollution that the  dwellers of Metro City simply couldn’t cope with it anymore, so they  affixed rockets to the belly of Mt Sufion and took to the skies. A  number of years later the father of modern robotics, Dr Bill Tenma, is  working on a new range of robots to help the prosperous, tidy and what  appears to be somewhat green Metro City continue to be a great land when  his equally brilliant son, Toby follows him into his laboratory.</p>
<p><a href="http://www.news-anime.com/wp-content/uploads/2010/05/astroboy-3.jpg"><img title="astroboy-3" src="http://www.news-anime.com/wp-content/uploads/2010/05/astroboy-3-550x256.jpg" alt="" width="550" height="256" /></a>What happens next is every parent’s  worst nightmare; Toby is killed violently by a robot with an unstable  core. Grief does strange things to people and Bill opted to recreate his  son rather than cope with the passing of his only child. He does this  by creating the most lifelike and advanced robot ever made. To make his  son even more real, Bill takes a hair from the only item of Toby’s that  wasn’t vaporised – his hat – and clones his memories and uploads them  into his latest bit of kit.</p>
<p><a href="http://www.news-anime.com/wp-content/uploads/2010/05/astroboy-1.jpg"><img title="astroboy-1" src="http://www.news-anime.com/wp-content/uploads/2010/05/astroboy-1-550x256.jpg" alt="" width="550" height="256" /></a><br />
Any fantasy and sci-fi fan can tell you that clones, even clones that  are robots, aren’t the same as the original person and if only someone  had told Bill this – as before long he realises that he can’t stand  Toby. Toby overhears this and manages to fly away from his father after a  slight row and then is found by the President of Metro City. The  President is after Toby due to his power source, the rare blue core and  he thinks it will help him secure re-election. Toby is blasted by the  President’s goons and he falls out of the sky and lands on the Earth’s  surface. Before long he is taken in by the locals under the new name of  Astro and has to deal with the complex situation of everyone thinking  he’s human when he isn’t. Of course, it doesn’t take long for his secret  to become known and then as it becomes known he has to battle to save  not just Metro City but the entire world.</p>
<p><a href="http://www.news-anime.com/wp-content/uploads/2010/05/astroboy-4.jpg"><img title="astroboy-4" src="http://www.news-anime.com/wp-content/uploads/2010/05/astroboy-4-550x256.jpg" alt="" width="550" height="256" /></a><br />
Of course, Astro Boy isn’t a direct and faithful manga-to-film  transition, more of a reimagining of some of the key points from  Tezuka’s 1952 work. Yet, due to this, the film manages to charm and play  with what was current nearly sixty years ago and make the storyline fit  into the modern day with relative ease. As this is a child’s film, the  storyline is somewhat simplistic; however, the character development  throughout the film is easily viewable. From Bill learning how to cope  with his child’s death, to his abandonment of his reborn child to  accepting him again towards the end of the film, it’s clear that the  producers of Astro Boy are intent on drawing as many emotions out of its  audience as possible. All of the primary characters have depth, from  Toby/Astro to Astrid and the majority of the other characters in  between; there are backstories to be told for each of the characters  which are merely hinted at in the most meagre of ways. To a child these  subtleties are well hidden, but to the adult watcher it gives the film  more depth and creates a much more enjoyable viewing experience.</p>
<p><a href="http://www.news-anime.com/wp-content/uploads/2010/05/astroboy-2.jpg"><img title="astroboy-2" src="http://www.news-anime.com/wp-content/uploads/2010/05/astroboy-2-550x256.jpg" alt="" width="550" height="256" /></a></p>
<p>Naturally there are characters that are good and those that are evil  and due to the way the characters are portrayed it’s very easy to get  behind the protagonists and enjoy hating characters that really do  deserve it. The President it one such character and although it’s very  tongue in cheek, it could easily be referenced to the recent elections  in the UK, where politicians will do anything that they can to remain in  power. Astro Boy also opens up questions about humanity itself – is a  robot with a human mind a human or a robot? This sort of question isn’t  something that a viewer would expect from a shallow, Japanese action,  kids film. Fortunately at no point is Astro Boy a shallow film, it  touches on many elements of daily life, from fitting in with your peers  to discrimination and back again. These themes are masterfully dealt  with and a child will see very little of this and what they do see will  be considered normal to them. It’s from an adult’s eye where this film  truly comes to life.</p>
<p><a href="http://www.news-anime.com/wp-content/uploads/2010/05/astro-boy-9.jpg"><img title="astro-boy-9" src="http://www.news-anime.com/wp-content/uploads/2010/05/astro-boy-9-550x234.jpg" alt="" width="550" height="234" /></a></p>
<p>Astro Boy is also a joy to watch, it’s CGI animation suits it down to  the ground, with smooth animation and crisp corners there’s none of the  “cheap” animation that’s often seen in budget shows. As the film is  entirely CGI, apart from a few opening credits, the film falls straight  into the Finding Nemo and Wall-E bracket of animation style, except  slightly more generic. This would be fine for a standard Nickelodeon  film; however, Astro Boy has more of a storyline and much more  potential, therefore the inoffensive style is trying too hard to remove  itself from its Japanese routes and thus removing part of the soul of  the film. Fortunately the great voice acting cast manages to add a lot  of soul back to the film. From the likes of Nicholas Cage, Matt Lucas  and Kristen Bell, the acting is first class with no overdone moments or  poignant moments that fall flat. To put it very simply, Astro Boy is a  perfect family film and executed brilliantly.</p>
<div>
<h2>» Final Score</h2>
</div>
<p>8</p>
<p>Astro Boy is masterfully executed, with a great storyline, brilliant  voice acting and a passable, inoffensive animation style for the mass  market consumer. It’s a thoroughly enjoyable film and a great one for  all of the family; however, purists will be immediately turned off due  to the lack of cohesion to the original Tezuka work.</p>
]]></content:encoded>
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		<item>
		<title>Witchblade Collection</title>
		<link>http://www.i-brown.co.uk/portfolio/review/anime/witchblade-collection</link>
		<comments>http://www.i-brown.co.uk/portfolio/review/anime/witchblade-collection#comments</comments>
		<pubDate>Tue, 04 May 2010 20:33:25 +0000</pubDate>
		<dc:creator>Ian</dc:creator>
				<category><![CDATA[Anime]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[News-Anime.com]]></category>

		<guid isPermaLink="false">http://www.i-brown.co.uk/?p=468</guid>
		<description><![CDATA[It’s some time in the future, not too far out, but just far enough for subtle differences to exist; the world has suffered a huge trauma. It would appear that some form of new warfare or some hideous “act of god” has destroyed a large part of Japan. As a result there are a large [...]]]></description>
			<content:encoded><![CDATA[<p>It’s some time in the future, not too far out, but just far enough  for subtle differences to exist; the world has suffered a huge trauma.  It would appear that some form of new warfare or some hideous “act of  god” has destroyed a large part of Japan. As a result there are a large  number of people who are now refugees and naturally there are some new  law enforcement agencies around to try and ensure that everyone is  “safe”. Of course, these agencies don’t really know what they are doing  and in the opening episode of Witchblade, this new agency tries to  separate a loving mother from her doting daughter.</p>
<p>Yes, that’s right, the daughter has to dote on the mother as she has  no memory of anything prior to the incident that shook the world and  wiped her of her memory. She just appeared as a lone survivor in the  rubble with a baby in her arms.  It doesn’t take long to find out why  she was the lone survivor in a disaster that killed all else – she’s  more than just a human. Masane Amaha is a Witchblade, which is a form of  weapon that changes the very character and power of a human being and  transforms them into the perfect weapon. With her daughter, Ryoko, she  runs from the law in the first few episodes before she is discovered by  Reiji Takayama of Douji Group Industries where she is employed to fight  malfunctioned Witchblades.</p>
<p><a href="http://www.news-anime.com/wp-content/uploads/2010/05/witchblade-.jpg"><img title="witchblade-`" src="http://www.news-anime.com/wp-content/uploads/2010/05/witchblade-.jpg" alt="" width="550" height="308" /></a><br />
During all of this a relationship starts to blossom between Masane and a  photographer who helps save Ryoko in the earlier episodes of the  seires. There’s a lot of death from the word go and some of the deaths  in the middle episodes are very poignant as the characters are somewhat  believable and it’s easy to connect with them. Then there’s the huge  twist mid-way through which reveals something that is only hinted to a  few times early on in the series. This clears the path for an emotional  rollercoaster for the lead characters and creates just a small bit of  tension.</p>
<p>None of this plotline is earth shattering, in fact, in many respects  its little more than standard anime fare. With the end of the world just  happened, or in this case, an end of a very localised world, law  enforcement agencies that are either evil or just corrupt and a lone  protagonist who has to save the world. Yes, Witchblade ticks all of the  boxes that makes it nothing special. Then there’s the plentiful  fanservice. Although tame in comparison to Daphne in the Brilliant Blue,  where the lead characters wear next to nothing and then in battle wear  even less, there’s still enough of it to keep any young male salivating.  Fortunately Witchblade does not take itself too seriously and makes fun  out of the lead characters impossibly large breasts when she’s in her  “human” form. When she’s battling as the Witchblade, well, there’s  jiggling a-plenty as the “enemy” Witchblades also have impossibly large  boobs and tiny wastes.</p>
<p><a href="http://www.news-anime.com/wp-content/uploads/2010/05/witchblade-4.jpg"><img title="witchblade-4" src="http://www.news-anime.com/wp-content/uploads/2010/05/witchblade-4-550x308.jpg" alt="" width="550" height="308" /></a><br />
Yet, what makes Witchblade stand out from the crowd are the characters.  Yes, aside from the somewhat clichéd plot at times and the amount of  fanservice that shouldn’t interest anyone over the age of 16, the  characters are what really make this show worthwhile. There’s a fair  amount of character development from the entire cast, not just the main  three or four but the supporting cast members seem to evolve by the end  of the series. The relationship between Mother and Daughter, between man  and woman become apparent and watching relationships blossom and die,  amongst copious amounts of death, destruction and sci-fi action puts  Witchblade above a mere average anime.</p>
<p><a href="http://www.news-anime.com/wp-content/uploads/2010/05/witchblade-3.jpg"><img title="witchblade-3" src="http://www.news-anime.com/wp-content/uploads/2010/05/witchblade-3-550x308.jpg" alt="" width="550" height="308" /></a><br />
The animation is very good on Witchblade, with characters moving at the  same time, clear and distinct colours and with the odd nod to some  cyberpunk and Bubblegum Crisis references here and there. The  backgrounds are all distinct and at no point does the show feel like  it’s recycling different backdrops to save money. The characters  themselves are all very distinct and clear, even though a lot of the  characters wear few clothes and have huge breasts; it’s easy to  distinguish one from the other. The supporting cast for the most part  look good and individual as well. The dubbing is a little off, with the  Ryoko’s voice feeling off compared to the Japanese cast, but that’s  by-the-by as the acting from each cast member is of a good quality and  there’s only a few lines of dialogue that sound awkward.</p>
<div>
<h2>» Final Score</h2>
</div>
<p>7</p>
<p>Witchblade is a solid show that’s clearly had a lot of love and  affection thrown at it; however, it’s let down by the need to over  fanservice the characters and by a somewhat clichéd plot. A touch more  originality here and there and a sprinkling of maturity rather than  aiming at the teenage boy market would really set this show apart from  other’s in it’s genre.</p>
]]></content:encoded>
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		<title>Sonic Classic Collection</title>
		<link>http://www.i-brown.co.uk/portfolio/review/nintendo-ds/sonic-classic-collection</link>
		<comments>http://www.i-brown.co.uk/portfolio/review/nintendo-ds/sonic-classic-collection#comments</comments>
		<pubDate>Thu, 22 Apr 2010 20:35:56 +0000</pubDate>
		<dc:creator>Ian</dc:creator>
				<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Review]]></category>

		<guid isPermaLink="false">http://www.i-brown.co.uk/?p=473</guid>
		<description><![CDATA[Sonic. The very name causes us who are in their late teens and older to smile, that sad smile that you only pull when you’re happy but sad at the same time. The juxtaposition in feeling that causes internal conflict and to remember everything with a shade of rosé. To anyone who’s not old enough [...]]]></description>
			<content:encoded><![CDATA[<p>Sonic.</p>
<p>The very name causes us who are in their late teens and older to smile, that sad smile that you only pull when you’re happy but sad at the same time. The juxtaposition in feeling that causes internal conflict and to remember everything with a shade of rosé. To anyone who’s not old enough to have played games between 1991-1999 will simply laugh. Sonic has managed to loose it’s classic and perfect status that it had back in the early days of what could be considered modern gaming, with some truly hideous titles that’s left nothing but a sour taste in the players mouth.</p>
<p>In an attempt to pacify the concerns of the players and so that Sega know that they’ve still got a cash-cow, the developers over at the Sonic Team are doing what’s been demanded of them for a long time: 2D Sonic games. Of course, just making a game in 2D doesn’t mean it’s going to be a good, just look at Four Swords Adventures from the Zelda series to see that. Yet Sonic the Hedgehog 4 Part 1 looks like it’s going to be great and of course the marketing department over at Sega can’t miss the chance to make a bit of cash from this old, arthritic hedgehog.</p>
<p>Welcome: Sonic Classic Collection, on the Nintendo DS. Featuring all of the main Sonic games that came out on the Sega Mega Drive, with the exception of the Spinball and 3D games.  Of course, the majority of these games have been re-released dozens of times over the years, heck; I even own all of the main Sonic titles two or three times in different forms as it is. What makes the Sonic Classic Collection different from all of the previous editions of these games is simple – Knuckles.</p>
<p>In the majority of the older editions Sonic and Knuckles was added on at the end as a sidethought, that last truly Sonic 2D game before the Sega Saturn came out with all of its new thoughts, music and Sonic CD. It’s that game that a lot of people forget about – just like Paper Mairo 64. This time around though, Sega have put a lot of effort into making sure that Knuckles is recognised and that their hardwork has not gone amiss – Knuckles can appear in Sonic 2 and Sonic 3 as himself. It’s time to actually sit back and pretend that you’ve pulled that Mega Drive out of the TV unit and put Sonic 2 on top of Sonic and Knuckles and hope the cat or dog won’t run over the Mega Drive causing this precariously placed object to fall apart.</p>
<p>The one downfall with Sega’s attempt at DS lock-on technology is that they’ve left out one key game – Sonic 1. Sonic 1 never actually featured Knuckles in the game; however, if I were to place Sonic 1 into Sonic and Knuckles I’d be met with a memorable screen of Robotnik, or as he’s now known Eggman, telling me off. However, if I was persistent I’d be met with the random Sphere World that was playable in Sonic 3 when I’d gathered enough rings or had jumped through those Giant Rings. This is sadly missing from Sonic Classic Collection as it can and did provide hours of pointless entertainment with  nothing to show how well you’ve done, except for a strange sense of achievement.</p>
<p>Of course, if this was the title’s only let down it would be easily permissible; unfortunately, it’s not. The first thing that any keen Sonic player will notice is that the music is different, not changed, but different. This is due to the version of the original titles Sonic Classic Collection is using, it’s the US version. The NTSC version of all four games was faster than what we had in the UK, so it sounds odd and although it’s slightly off putting at first, it’s something that I could learn to live with. It just meant that some of my favourite Sonic tunes had gone to bad club and had an amateurish DJ just up the tempo on them.</p>
<p>When playing the various games, initially there seems to be very little change, which is the way it should be. These games are direct ports from the original games and as such, they retain all of the original charm, design quirks and simplicity that made them instant classics in the first place. Sonic 1, although twenty years old next year, has retained all of the glamour of the age and is as playable in one sitting today as it was in the days before saving. Sonic 2, the sequel and better of Sonic 1 has managed to keep it’s momentum going, even thought the levels have been played to death and all of the secrets are known to all. Sonic 3, the youngest brother who just isn’t as good as his older brothers shines the most out of this remake as it features the Save function it’s older brothers don’t and it also manages to recapture the Sonic magic that the first two had in abundance that’s been sorely lacking in recent years. Sonic and Knuckles the forgotten cousin once removed plays brilliantly and is as challenging and as amusing as it was the first time around.</p>
<p>The issue with all of these games, including the lock-on titles is the actual port from Mega Drive to DS. There is significant slow down and it’s not something that’s only spotted thirty minutes into the game either, as soon as I booted up Sonic 1 and ran and jumped to get the 10 Rings box on the ledge the slow down started, although subtle and slight it was noticed immediately. Whilst contuing to run around the various levels in Sonic 1 the slow down becomes more noticeable, it’s bareable but noticeable. Certainly nothing like the slow down that’s featured when I used to play 2 player mode in Sonic 2 and there were a dozen baddies in the same area, but slow down nevertheless. However, in Sonic 2 and Sonic 3 where there are a lot of moving background images and obstacles as well as baddies and Sonic rushing through the Zones, the slowdown becomes more pronounced and I had to compensate for it. Maybe it’s Sega trying to make old hands to the games think a little more, but I suspect it’s just not had enough attention lavished on it. Not forgetting the dodgy controls, maybe it’s just me, but you can’t push left and down at the same time on the DS and consistently as I could with the Mega Drive. The results are too varied, sometimes Sonic will roll and other times you’ve just lost 98 Rings in one go.</p>
<p>Yet, the very fact that these games have been repackaged and thrown into one DS cartridge shows that Sega are thinking, even if it is just a cheap ploy for some quick cash. The Sonic Classic Collection is enjoyable and although there are issues with controls and slow down, it’s not something that impacts that game to the point where it’s unplayable. The slow down can be frustrating, but it’s a frustration that passes when the rest of the game continues as these classic titles are simply superb.</p>
<p>Sonic Classic Collection is certainly worth purchasing, even if it’s just for the lock on technology. However, if you’re trying to introduce a younger gamer to the world of good Sonic games, then it may be better to let them play it on the Virtual Console as the slow down may impair the enjoyment for those with  less experience to the Sonic world.</p>
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		<title>Death Note – Complete Series Box Set</title>
		<link>http://www.i-brown.co.uk/portfolio/review/anime/death-note-%e2%80%93-complete-series-box-set</link>
		<comments>http://www.i-brown.co.uk/portfolio/review/anime/death-note-%e2%80%93-complete-series-box-set#comments</comments>
		<pubDate>Sun, 04 Apr 2010 20:33:12 +0000</pubDate>
		<dc:creator>Ian</dc:creator>
				<category><![CDATA[Anime]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[News-Anime.com]]></category>

		<guid isPermaLink="false">http://www.i-brown.co.uk/?p=466</guid>
		<description><![CDATA[The world is a filthy, evil place. Harbouring people with no morals, love or sense of decency, it’s time for things to change. Unluckily for the criminals of the world, the Shinigami Ryuk has accidentally dropped his Notebook onto Earth from the Death World and a teenage Light has managed to pick it up and [...]]]></description>
			<content:encoded><![CDATA[<p>The world is a filthy, evil place. Harbouring people with no morals,  love or sense of decency, it’s time for things to change. Unluckily for  the criminals of the world, the Shinigami Ryuk has accidentally dropped  his Notebook onto Earth from the Death World and a teenage Light has  managed to pick it up and he is about to cleanse the world.</p>
<p>Death Note is already well known to almost all of the anime  community, despite only making across to the UK in 2009; it’s been  widely followed, admired and discussed about for many years. Something  that not many anime can achieve, it’s so widespread that there have been  a number of “copycat” incidents in the media where people have actually  penned their own “Death Notes” books with people they hate – naturally  this has led to the mass media trying to use Death Note as some sort of  scapegoat for society’s wider problems.</p>
<p><a href="http://www.news-anime.com/wp-content/uploads/2010/04/pic2_2781.jpeg"><img title="pic2_2781" src="http://www.news-anime.com/wp-content/uploads/2010/04/pic2_2781-550x313.jpg" alt="" width="550" height="313" /></a></p>
<p>Death Note focuses primarily on the lead character, Light who is a  teenage prodigy with a strong sense of morality and what the world  should be like. Due to this intelligence he easily believes that he  could play at being God, a task that is given to him in the first  episode as he finds a notebook with instructions. These instructions are  very sinister, write someone’s name in the notebook and that person  will die.  As with most decent people, he dismisses it as something  that’s disgusting but is also tempted to use this tool. He decides that  he’s going to test it on someone who deserves to die – a most wanted  criminal.</p>
<p>To his surprise it works, and to further this level of shock he is  met with a Shinigami (Death God in Japan) called Ryuk who explains how  to use the Death Note, mostly because he wants to see what’s going on  and as he’s got an affinity with apples.</p>
<p>It doesn’t take long for the police to realise that someone is  killing off criminals around the world and brings in someone to try and  help – L. L is a criminal’s worst nightmare, with a sickly look about  him and an almost Sherlock Holmes power to deduct everything from the  word go and play the game at the same time he’s easily the hero of the  series.</p>
<p><a href="http://www.news-anime.com/wp-content/uploads/2010/04/pic3_2781.jpeg"><img title="pic3_2781" src="http://www.news-anime.com/wp-content/uploads/2010/04/pic3_2781-550x309.jpg" alt="" width="550" height="309" /></a></p>
<p>The plot itself moves around at a very quick pace, with plenty of  subplots running concurrently and with an expanded but brilliantly  placed cast Death Note manages to capture the viewer’s interest in the  first episode. Rather than the series peaking at the start and the end  it manages to keep the suspense running throughout the entire series –  not an easy feat. Especially as this is a 37 episode series that’s  essentially a murder-mystery show. At no point do the cast seem  mechanical, forced or unbelievable. Even the characters that are  seemingly perfect, such as Light or L are fallible and these fallacies  are shown in the most catastrophic ways – something that would often  occur to people who are “better” than everyone else.</p>
<p>Of course, to keep the plot moving along there are a few twists and  turns that are expected a little and towards the middle of the series it  becomes hard to picture how the show will continue with its momentum.  It’s at this point a coup de grâce is delivered to one of the key  characters and the entire show’s dynamic changes and some of the other  characters start to “slip” a little, it’s at this point the viewer is  able  to start predicting the end of the show; however unsuccessful they  may be at it.</p>
<p><a href="http://www.news-anime.com/wp-content/uploads/2010/04/pic4_2781.jpeg"><img title="pic4_2781" src="http://www.news-anime.com/wp-content/uploads/2010/04/pic4_2781-550x388.jpg" alt="" width="550" height="388" /></a></p>
<p>Death Note manages to toy with the audience throughout the entire  show, with promises of scenes that do not occur but make the viewer beg  for more of what was delivered instead. At no point does the show let  the viewer take a back seat and simply guide them through the world,  it’s shock after shock with blows to the gut that leave the audience  gasping.</p>
<p>The characters are well designed, with all of the “other-worldly”  creatures designed in a way to show that it’s clear that they are the  same specie, but each are unique as humans are. The humans in Death Note  also all look different – another rarity from the anime world. The  support cast are all designed well and the actual colouration of the  scenes and the characters is done brilliantly. A keen eyed viewer will  be able to spot that the colours change throughout the show, with the  backgrounds darker and lighter at different points to accurately reflect  the situation at hand.</p>
<p>The casting of the voice actors of the Japanese cast is perfect,  there is emotion and depth in the acting, and the English voice cast  attempt to match this but miss but a smidgen but the English dub is  still a great dub and well worth watching.</p>
<div>
<h2>» Final Score</h2>
</div>
<p>9</p>
<p>Death Note has clearly has many influences: it’s part horror, part  tragedy and part detective drama. With the lead character being a super  smart, super athletic teenager with maniacal tendencies, it’s easy to  dismiss Death Note as its plot is weird and its lead character is  boring. However, this would be a grave mistake. Death Note is easily one  of the best anime to be released in the 2000s.</p>
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		<title>Jade Screen Volume 6 Issue 5♦</title>
		<link>http://www.i-brown.co.uk/portfolio/interview/jade-screen-volume-6-issue-5</link>
		<comments>http://www.i-brown.co.uk/portfolio/interview/jade-screen-volume-6-issue-5#comments</comments>
		<pubDate>Sun, 28 Mar 2010 15:56:31 +0000</pubDate>
		<dc:creator>Ian</dc:creator>
				<category><![CDATA[Interview]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Anime]]></category>
		<category><![CDATA[Jade Screen Magazine]]></category>
		<category><![CDATA[Manga]]></category>

		<guid isPermaLink="false">http://www.i-brown.co.uk/?p=477</guid>
		<description><![CDATA[Below is my interview with the legendary Helen McCarthy for Jade Screen Magazine.]]></description>
			<content:encoded><![CDATA[<p>Below is my interview with the legendary Helen McCarthy for Jade Screen Magazine.</p>
<p style="text-align: center;"><a href="http://www.i-brown.co.uk/wp-content/uploads/2010/05/Jade-Screen-Volume-6-Issue-5-Part-1.jpg"><img class="aligncenter size-large wp-image-479" title="Jade Screen Volume 6 Issue 5 Part 1" src="http://www.i-brown.co.uk/wp-content/uploads/2010/05/Jade-Screen-Volume-6-Issue-5-Part-1-743x1024.jpg" alt="" width="446" height="614" /></a><a href="http://www.i-brown.co.uk/wp-content/uploads/2010/05/Jade-Screen-Volume-6-Issue-5-Part-2.jpg"><img class="aligncenter size-large wp-image-480" title="Jade Screen Volume 6 Issue 5 Part 2" src="http://www.i-brown.co.uk/wp-content/uploads/2010/05/Jade-Screen-Volume-6-Issue-5-Part-2-743x1024.jpg" alt="" width="446" height="614" /></a><a href="http://www.i-brown.co.uk/wp-content/uploads/2010/05/Jade-Screen-Volume-6-Issue-5-Part-3.jpg"><img class="aligncenter size-large wp-image-478" title="Jade Screen Volume 6 Issue 5 Part 3" src="http://www.i-brown.co.uk/wp-content/uploads/2010/05/Jade-Screen-Volume-6-Issue-5-Part-3-743x1024.jpg" alt="" width="446" height="614" /></a></p>
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		<title>Ghost in the Shell</title>
		<link>http://www.i-brown.co.uk/portfolio/review/anime/ghost-in-the-shell</link>
		<comments>http://www.i-brown.co.uk/portfolio/review/anime/ghost-in-the-shell#comments</comments>
		<pubDate>Sun, 28 Mar 2010 08:00:27 +0000</pubDate>
		<dc:creator>Ian</dc:creator>
				<category><![CDATA[Anime]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[News-Anime.com]]></category>

		<guid isPermaLink="false">http://www.i-brown.co.uk/?p=463</guid>
		<description><![CDATA[Even three lustrums ago Production I.G was a forced to be reckoned with. It takes a long period of time to become recognised and at this point Production I.G were nearly a decade old. It was during the fateful year of 1995 that Production I.G released a new film, directed by Mamoru Oshii, based on [...]]]></description>
			<content:encoded><![CDATA[<p>Even three lustrums ago Production I.G was a forced to be reckoned  with. It takes a long period of time to become recognised and at this  point Production I.G were nearly a decade old. It was during the fateful  year of 1995 that Production I.G released a new film, directed by  Mamoru Oshii, based on the hit manga by Masamune Shirow – Ghost in the  Shell.</p>
<p>Over the years Ghost in the Shell has managed to achieve the  legendary status that is normally only granted to films from Studio  Ghibli. The popularity of Ghost in the Shell in the past fifteen years  is such that a sequel was released nearly a decade later, Ghost in the  Shell Innocence, although not a direct and before that the anime series –  Ghost in the Shell: Stand Alone Complex. To further prove the  popularity of this show, Ghost in the Shell 2.0 was released in 2008.  GitS 2.0 is a re-release of the original GitS film, but it has been  entirely reproduced, from the digital scenes right through to the voice  acting and soundtrack.</p>
<p><a href="http://www.news-anime.com/wp-content/uploads/2010/03/pic3_3271.jpeg"><img title="pic3_3271" src="http://www.news-anime.com/wp-content/uploads/2010/03/pic3_3271-550x309.jpg" alt="" width="550" height="309" /></a></p>
<p>It’s some years into the future, in a world that looks essentially  the same as our own today. The major countries in the world still exist,  political turmoil still exists and the corporate and public  backstabbing that occurs through all companies and governments have  intensified due to the revelation of new technologies. In these  government agencies, there are an increasing number of people who used  to be human and are now part cyborg with only parts of their humanity  remaining – mainly their consciousness, which is referred to as the  Ghost.</p>
<p>Two of Japan’s top agencies although to the public appear to be  working together, are actually bitter enemies and only keep the façade  up to ensure that the status quo is maintained and all out warfare  doesn’t occur. However, they are equally as suspicious as secretive as  each other and this is seen from the very first scene in the movie. Our  heroine, or even anti-heroine as many would argue, is on a stakeout  mission where she has to kill one of the contacts of Section 6, which  she manages to do with ruthless efficiency.</p>
<p><a href="http://www.news-anime.com/wp-content/uploads/2010/03/pic5_3271.jpeg"><img title="pic5_3271" src="http://www.news-anime.com/wp-content/uploads/2010/03/pic5_3271-550x309.jpg" alt="" width="550" height="309" /></a></p>
<p>It doesn’t take long for some of Section 6’s plans to go a bit astray  and Section 9, the section where our heroine works, finds out and sends  out the team to find out why Section 6 have access to robotic  technology that they have no need for. Whilst they investigate Section  6, some truly incredible information falls into their possession around  Ghosts and Ghosts evolving from nothing – something that was once  thought of as impossible as part human part android people.</p>
<p>Unfortunately Ghost in the Shell 2.0 does not wrap everything up  nicely, there’s a huge cliffhanger and this leaves a lot open to  interpretation. Naturally this leaves the viewer desperate for more – a  sign of a truly great film.</p>
<p>The characters are all clear and distinct, with plenty of questions  raised on the morality of creating people and interfering in the human  body and there’s loads of character development from the two main  “androids”, something which a lot of anime manages to miss. The film  itself is very grungy and has echoes of cyberpunk from the very start.  However, this does not mean the film has been done on the cheap, or  looks cheap, the backgrounds and characters are well drawn and the  colours – although dark – are distinct and accurately reflect the mood  of the film.</p>
<p><a href="http://www.news-anime.com/wp-content/uploads/2010/03/pic4_3271.jpeg"><img title="pic4_3271" src="http://www.news-anime.com/wp-content/uploads/2010/03/pic4_3271-550x309.jpg" alt="" width="550" height="309" /></a></p>
<p>The voice acting of the English cast is brilliant, with all of the  characters completely distinct and recognisable even when not looking at  the screen, which is a very rare occurrence. The acting of the English  voice cast is also top-notch with affection, sadness and melancholy  being expressed with truth. The Japanese voice cast are also amazing, as  is the actual soundtrack to the entire film.</p>
<p>Ghost in the Shell 2.0 is going to be contentious for many fans,  those who saw the original or the Special Edition a few years ago will  notice some significant differences in the films that they are watching.  2.0 has a lot more CGI, with some scenes entirely redone and  unfortunately some of the CGI scenes jar painfully with the original  drawn scenes that it sits next to, it’s more than just a juxtaposition,  it’s a little off-putting. However, the rest of the upgrades are  perfectly done, the majority of the scenes have been improved with more  distinction in the characters and with more effective colours. Between  the original and the remastered version the colour palettes have changed  significantly as well, there’s a lot more orange and lighter hues than  the original blue and greens, this update is done very well and doesn’t  jar or look out of place with modern anime – although the original  colours give the film a different feel.</p>
<div>
<h2>» Final Score</h2>
</div>
<p>9</p>
<p>The original film is going to be many people’s favourite; however,  for sheer quality of transfer and the gentle revisions made in most  places simply lift the quality of this film’s visual up a few levels.  With a great storyline that grabs the viewer and a cast that’s the best  in recent times, it’s a must have for all anime fans.</p>
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		<title>Panda, Go Panda!</title>
		<link>http://www.i-brown.co.uk/portfolio/review/anime/panda-go-panda</link>
		<comments>http://www.i-brown.co.uk/portfolio/review/anime/panda-go-panda#comments</comments>
		<pubDate>Tue, 16 Mar 2010 08:00:57 +0000</pubDate>
		<dc:creator>Ian</dc:creator>
				<category><![CDATA[Anime]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[News-Anime.com]]></category>

		<guid isPermaLink="false">http://www.i-brown.co.uk/?p=429</guid>
		<description><![CDATA[Thirty-eight years ago a new fad was sweeping the nation of Japan, a somewhat surprising fad considering the origin. Pandas. Yes, China had generously donated a panda to a Japanese zoo in an attempt to increase their political and social ties and in the process the Japanese population went into a frenzy. Then Panda! Go, [...]]]></description>
			<content:encoded><![CDATA[<p>Thirty-eight years ago a new fad was sweeping the nation of Japan, a  somewhat surprising fad considering the origin. Pandas. Yes, China had  generously donated a panda to a Japanese zoo in an attempt to increase  their political and social ties and in the process the Japanese  population went into a frenzy. Then Panda! Go, Panda! arrived and sent  them all into overdrive.</p>
<p>Panda! Go Panda! is an early work of Hayao Miyazaki and Isao  Takahata, which predates Studio Ghibli and the pairs more famous works  by many years. However, the early signs of the pair’s creativity and  artistic style is very dominant throughout the film itself.</p>
<p><a href="http://www.news-anime.com/wp-content/uploads/2010/03/panda1.jpeg"><img title="panda1" src="http://www.news-anime.com/wp-content/uploads/2010/03/panda1-533x413.jpg" alt="" width="533" height="413" /></a></p>
<p>Calling this production a film is a bit of a stretch though, it’s  more like a collection of extended episodes from an anime sewn together  with a common theme – pandas. Not that this is a bad thing though. In  the original release there were a few follow up episodes; these have all  been threaded into one extended DVD with three episodes.</p>
<p>From the off it’s clear to see that this is not only early anime, but  is also early Miyazaki work. The character designs, while distinct,  lack the finesse of more recent films; however, his style has clearly  been developed from this early work. This is clear to see from the  resemblance between Ponyo and Mimiko for example. The pair’s work has  also become famous for paying an incredible amount of attention to the  scenery and being surrounded by nature, this style and theme is apparent  throughout all of Panda! Go, Panda! as one is able to tell simply from  the name of the feature.</p>
<p><a href="http://www.news-anime.com/wp-content/uploads/2010/03/panda2.jpeg"><img title="panda2" src="http://www.news-anime.com/wp-content/uploads/2010/03/panda2-495x412.jpg" alt="" width="495" height="412" /></a><br />
The basic premise of the story is that a little girl- Mimiko has been  left on her own to tend to a home whilst her Grandma goes away in Tokyo.  Mimiko is a very young girl, so immediately the thought of someone of  that age being left alone does strike a chord of disbelief; however,  Mimiko is a very capable young girl who manages to see her Grandma off  and goes home to find she’s got intruders in the house. Before she can  really comprehend what’s happened, there’s a baby Panda in her home who  she decides to care for with the passion of a Mother.</p>
<p>Mimiko is still of school age and decides to take Panpan to school  with her, which understandably causes a riot as they don’t believe  Panpan to be a Panda but another creature that needs attacking. Mimiko  manages to secure Panpan and takes him back home only to be met by a  giant Panda, Papa Panda. Mimiko takes this all in her stride and decides  that they will become a larger-than-life family with a human “mother”  and two Panda’s for relatives. The rest of the stories continue in a  similar vein, and it’s clear that this story is a precursor to the more  internationally famous Pippi Longstockings and Totoro.</p>
<p><a href="http://www.news-anime.com/wp-content/uploads/2010/03/panda3.jpeg"><br />
<img title="panda3" src="http://www.news-anime.com/wp-content/uploads/2010/03/panda3-533x413.jpg" alt="" width="533" height="413" /></a><br />
Panda, Go Panda! is available in both English and Japanese. The English  dub is well done, considering it’s got no Disney backing unlike the  majority of Ghibli works, although Papa Panda does have a very strange,  almost Jamaican imitation style voice. The subtitles are well placed and  the overall quality of Panda, Go Panda! is top-notch. Considering this  title is older than the majority of the people who will be watching it  and as it’s clearly a “cash-cow” to try and grab some cash from a  passing fad the actual animation quality and transfer to DVD is  brilliant.</p>
<div>
<h2>» Final Score</h2>
</div>
<p>8</p>
<p>Panda, Go Panda is an amazing piece of work, for fans of Ghibli who  want to see what the lead directors were up to before the creation of  the Studio this DVD is a must and as it’s been out for a while now it’s  going to be cheap to pick up. For people looking to try and emulate the  “Spirited Away” experience, it’d be best to look elsewhere.</p>
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		<title>Ouran High School Host Club Series 1 Part 2</title>
		<link>http://www.i-brown.co.uk/portfolio/review/anime/ouran-high-school-host-club-series-1-part-2</link>
		<comments>http://www.i-brown.co.uk/portfolio/review/anime/ouran-high-school-host-club-series-1-part-2#comments</comments>
		<pubDate>Tue, 12 Jan 2010 08:00:57 +0000</pubDate>
		<dc:creator>Ian</dc:creator>
				<category><![CDATA[Anime]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[News-Anime.com]]></category>

		<guid isPermaLink="false">http://www.i-brown.co.uk/?p=427</guid>
		<description><![CDATA[Ouran High School Host Club is a school for the rich, famous and beautiful and in the case of Haruhi Fujioka a scholarship student who is unfortunate enough to break a several million yen vase and end up being forced to work as a man in a Host Club. This is not a hard-hitting exposé [...]]]></description>
			<content:encoded><![CDATA[<p>Ouran High School Host Club is a school for the rich, famous and  beautiful and in the case of Haruhi Fujioka a scholarship student who is  unfortunate enough to break a several million yen vase and end up being  forced to work as a man in a Host Club. This is not a hard-hitting  exposé of the life of cross-dressing hosts, but a lighter than life  comedy about an unfortunate girl who stumbles across more than fortunate  boys.</p>
<p>Part 1 of this acclaimed anime series left us on a high, Haruhi had  just been through a vision roughly based around Alice in Wonderland  where she was being tried for various crimes before she realised that  she was in a dream. We catch up with the unlikely group of people back  at school and the school newspaper is suffering from a decline in  readership and need the Host Club to help them get back on their feet.</p>
<p><a href="http://www.news-anime.com/wp-content/uploads/2010/01/twins.jpg"><img title="twins" src="http://www.news-anime.com/wp-content/uploads/2010/01/twins-550x412.jpg" alt="" width="550" height="412" /></a>The next twelve episodes of Ouran  High School Host Club mange to continue with the high quality that was  experienced throughout Part 1, with fun being poked at class, gender and  many facts of life for “normal people” as well as expanding into areas  of emotion and divide whilst maintaining the easy going flow of the  show. There is hints of a complicated storyline being developed by the  latter episodes of Part 1 and Part 2 only go to expand upon that.  Whereas many animes attempt to have multiple plots running at the same  time end up being a mess of random episodes tied together, Host Club  effectively manage these plots and subplots throughout the entire  series. There are some references that only the “otaku” culture may  understand, such as growing mushrooms in a dark corner, but for the most  part the universal humour that was seen in Part 1 has translated  through to the remainder of the show.</p>
<p>Granted Host Club is entirely unbelievable in almost every aspect –  super rich kids essentially enslaving a poor person at a school where  apparently no work is done and teachers allow half naked boys running  around empty music rooms.  But the character development is strong, for  the entire cast, not just the two lead characters. This is a rare  occurrence in any form of media, let alone anime. Based on the first  volume of this series it would be easy to believe the characters to only  be 2.5 dimensional, a bit flat with a tiny bit of history. This volume  really fleshes the characters out from the twin’s insecurity, Kyoa’s  inferiority complex, Honey and Mori’s extensive history to Tamaki’s less  than pleasant relatives. These issues are also all dealt with, but in a  manner that leaves other issues open for the characters to inhabit and  dwell in, of course this is a comedy show and all issues are dealt with  in amusing ways. Fake feuds, exaggerated worry and various other  techniques are used to keep the viewers attention but keep the emotional  undertones in full view.</p>
<p><a href="http://www.news-anime.com/wp-content/uploads/2010/01/tamaki.jpg"><img title="tamaki" src="http://www.news-anime.com/wp-content/uploads/2010/01/tamaki-550x412.jpg" alt="" width="550" height="412" /></a>To maintain this level of detail  the script needs to be next to perfect and fortunately the same high  quality writing has managed to be marinated throughout the entire  series. This has led to no filler episodes and even fewer duds. As this  is only a 26 episode series with nothing on the horizons for a Series 2  the writing and plot has had to be very tight and this attention to  detail shines through.</p>
<p>The animation quality also remains very high, with every character  being bright, distinct and easily recognisable. There are a few scenes  where characters are doing fiddly jobs and the animation is smooth – the  temptation to simply have music playing the background whilst there’s a  freeze-frame on the character has fortunately been ignored.</p>
<p><a href="http://www.news-anime.com/wp-content/uploads/2010/01/hunny-and-haruhi.jpg"><img title="hunny and haruhi" src="http://www.news-anime.com/wp-content/uploads/2010/01/hunny-and-haruhi-550x412.jpg" alt="" width="550" height="412" /></a>In terms of voice acting, the  Japanese cast is best; however, the US voice actors have done a superb  job at getting much of the maniacal laughter and emotion across. All of  the characters match their voices and it’s all performed very well –  just unfortunately they’re not as good as their Japanese counterparts.</p>
<p>In terms of extras, well last time I managed to get a copy of the US  disc and there were some amazing specials that didn’t fly across to the  UK release which is a huge shame. Those extras really made the DVD super  special. Unfortunately the extras again have been missed off of the  second volume for the most part. Maybe next time eh?</p>
<div>
<h2>» Final Score</h2>
</div>
<p>10/10</p>
<p>With a gentle storyline that helps the character’s development and  engages with the viewer, Host Club manages to achieve what many anime  attempt and miss: an engaging, personal experience.</p>
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		<title>A Boy and His Blob</title>
		<link>http://www.i-brown.co.uk/portfolio/review/nintendo-wii/a-boy-and-his-blob</link>
		<comments>http://www.i-brown.co.uk/portfolio/review/nintendo-wii/a-boy-and-his-blob#comments</comments>
		<pubDate>Wed, 02 Dec 2009 15:11:22 +0000</pubDate>
		<dc:creator>Ian</dc:creator>
				<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Zentendo]]></category>

		<guid isPermaLink="false">http://www.i-brown.co.uk/?p=424</guid>
		<description><![CDATA[Twenty years ago was a very different time for gamers, it was approaching the end of the 80s, TV was awful and one of the most successful and interesting systems available was an 8-bit gaming console called the Nintendo Entertainment System. This latest frenzy had hundreds of titles created for it; some have had international [...]]]></description>
			<content:encoded><![CDATA[<p align="center"><img src="http://www.zentendo.com/editors/ibrown/blob-logo.jpg" border="0" alt=" " /></p>
<p>Twenty years ago was a very different time for gamers, it was approaching the end of the 80s, TV was awful and one of the most successful and interesting systems available was an 8-bit gaming console called the Nintendo Entertainment System. This latest frenzy had hundreds of titles created for it; some have had international success and films, such as Mario and Final Fantasy. Others have become legends in their own lifetime and will literally sell a console – such as Zelda. Others have faded into obscurity after a promising start, like A Boy and His Blob.</p>
<p>Move forward twenty years and this title has fallen into complete ambiguity, over the years it’s occasionally been revisited to potentially try and create a remake but each time these remakes have failed to appear. This trend has now been bucked by WayForward Technologies, who have created an updated version of this cult classic.</p>
<div style="text-align: center;"><img src="http://www.zentendo.com/editors/ibrown/blob1.jpg" border="0" alt=" " width="550" height="309" /></div>
<p>Although at first glance Blob could easily be an imaginary friend, he is in fact an alien from Blobolonia and has come to Earth to try and find help to usurp the current Evil Emperor of Blobolnia. He unfortunately only comes across an Earth boy, who gallantly decides to help him along the way. “A Boy and His Blob” is divided into different worlds, each with ten levels to complete. Boy will start off at his secret hideout, where a map will be consulted before moving on to actually start platforming through the levels. The crucial element of this game is the Blob. Blob is Boy’s companion and although Blob looks like a serial killer, with dead eyes, he’s actually vitally important as without him Boy would be unable to get past various obstacles and puzzles that are littered throughout the levels.</p>
<p>Blob, for the most part, doesn’t actually contribute much to the adventure. That is until Boy starts to feed him jellybeans. Different coloured jellybeans will allow Blob to change and have different abilities, think Ditto from Pokémon, only more helpful and won’t die immediately. In the original NES title, part of the game was searching out jellybeans, fortunately this tedious task has been removed in the Wii remake and Boy has a limitless supply of jellybeans. However, some levels will restrict the abilities available to Blob, so it’s crucial that the correct ‘bean is selected otherwise the player can easily become unstuck by the often complex puzzles.</p>
<div style="text-align: center;"><img src="http://www.zentendo.com/editors/ibrown/blob2.jpg" border="0" alt=" " width="550" height="309" /></div>
<p>These puzzles often have a worrying lack of faith in the player, with pictures advising what form to transform the Blob into. However, just because there’s a form there doesn’t mean it has to be followed, just like the previously set out rules of the title. Blob himself has certain abilities, such as being able to float past objects when it’s in the floating mode – except on the occasional puzzle where he becomes more solid than before. Yet for the most part the puzzle and level design is very solid, with car jacks that realign entire levels, cranks and switches that open doors, it’s a little more linear than perhaps would have been liked. Limiting the type of beans and abilities available allows “A Boy and His Blob” to be a more rounded and open title, but it does take away a slither of fun and mystery.</p>
<p>There are two options of control, Classic Controller of using the Wii Remote and Nunchuck. Regardless of which option is chosen the control stick is what moves Boy around. There’s no Wii Waggle at all in “A Boy and His Blob”, which comes as a blessing as this surprisingly challenging puzzle title would fall apart with a too strong gush of Wii Waggle. There item buttons are configurable as well and this contributes to the natural difficulty curve, at first the puzzles may seem a little easy for established players but the difficulty moves along at a decent pace keeping established gamers interested, whilst catering for the younger gamer.</p>
<div style="text-align: center;"><img src="http://www.zentendo.com/editors/ibrown/blob3.jpg" border="0" alt=" " width="550" height="309" /></div>
<p>What really sets “A Boy and His Blob” aside from many other titles is the simply astonishing graphics. The game cries out for a 2D style, which is thankfully allowed. Whereas most people assume 2D games to be pixel based and 16 bit, the cell shaded graphics look as if they’ve been lifted off of a watercolour painting. Lost Winds looks amazing, but a “Boy and His Blob” has a different type of charm and adds to the magic of the title.</p>
<p><strong>Final Verdict</strong> &#8211; 8/10<br />
This unique, challenging and innovative game is a bit of a diamond in the rough and hopefully won’t fall away into obscurity again. WayForward Technologies have captured all that was good of the original, whilst perfecting what needs perfecting. A brilliant title, with only a few, that’s fitting for any gamers shelf.</p>
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